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Japan is in the strongest position here, having earned an impressive 2-2 draw with the Netherlands in its opener.
Tunisia was thrashed 5-1 by Sweden and enters this match at the bottom of the group.
A win would move Japan to 4 points and put the Samurai Blue in excellent position to reach the knockout stage. Depending on the Netherlands–Sweden result, Japan could finish the day either level with or ahead of one of the favorites.
Japan is the -190 favorite to win here. T
Top goalscorer markets include Ayase Ueda, Daizen Maeda and Junya Ito.
Only the best World Cup betting software will do, so make sure your solution offers everything from goalscorer betting markets to all the top game props.
How a PPH Platform Works
With a Pay Per Head (commonly referred to as a PPH), bookies and agents pay a small weekly fee per player and, in return, receive everything from managed lines, reporting, customized websites for players, 24/7 customer service and, of course, a full slate of World Cup player and game props in addition to live in-play betting.
Remember that not all PPH solutions are built the same. Some advertise their software for a super cheap price per customer and all the bookie or agent gets is a cookie cutter software with not much more.
AcePerHead.com offers its Pay Per Head service for as little as $3 per player and, for that price, you receive everything a quality sportsbook offers including skilled oddsmakers, full reporting, 99.9% server uptime, live in-play wagering, full props and futures options, customized websites, 24/7 customer support and even a live dealer casino.
If you have 100 players for this summer's World Cup, you’ll pay $300 (while bringing in far more). However, during the off-season after the World Cup ends and before the new football season begins, you only have 10 active customers, you will only need to pay $30.
AcePerHead.com Tunisia vs. Japan Full Betting Markets
Moneyline (3-way) - 2 Up Early Payout
Anytime Goalscorer
To Score Or Assist
Player To Have 1 Or More Shots On Target
Correct Score
Both Teams To Score
Over/Under 1.5 Goals
Over/Under 2.5 Goals
Over/Under 3.5 Goals
Over/Under 4.5 Goals
Total Goals Bands
First Goalscorer
To Score 2 or More Goals
To Score a Hat-Trick
Anytime Assist
Double Chance
Tie No Bet
Lead at 10-20-30-60 Minutes
Player To Have 1 Or More Shots
Player To Have 2 Or More Shots
Player To Have 2 Or More Shots On Target In 1st Half
Player To Have 1 Or More Shots On Target In 1st Half
Player To Have 1 Or More Shots In 1st Half
Player To Have 2 Or More Shots On Target
Player To Have 3 Or More Shots On Target
Half-Time Result
1st Half Over/Under 0.5 Goals
1st Half Over/Under 1.5 Goals
Total Goals Bands - 1st Half
2 Way Spread Home Team -1.5 Goals
2 Way Spread Away Team -1.5 Goals
Correct Score Combinations
Winning Margin
Penalty Awarded?
- Don Shapiro, Gambling911.com
