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AI is Becoming eSports Secret Weapon ...Professional Gamers Descend Upon Houston ...More

Written by:
Alistair Prescott
Published on:
May/10/2019

The eSports industry, now valued at $1 billion, is expected to reach the $1.8 billion mark by 2022.  Much of this will be propelled by Artificial Intelligence.

Computer scientists have made great strides over the past decade to vastly improve the way AI learns human language, big data, and strategy. AI in gaming is rapidly changing, including player-athlete performance, conversational assistants, game design, and discovery of new approaches to game theory and in-game strategies.  More From VentureBeat

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eSports Championship Brings Students From Across the Country to Houston

An up-and-coming Esports league is adding another layer to a Texas rivalry.

The Overwatch League hosted an event for the first time in Texas in late April. The "Homestand Weekend" featured several teams that played in front of a sold-out Allen Event Center.

Two of the teams squaring off from cities across the globe are from Texas.  As they got set to play, some 4,500 screaming fans waved towels and Texas flags. Some of those fans made the four-hour trip from Houston early in the morning.

"We woke up at 4:30 a.m.," Ryan Shack recalled. "We left the house at five."

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Fri 10/05 2019 CS:GO - Blast Pro Series Madrid Betting Odds
Winner
Astralis     -218
Natus Vincere     +332
ENCE     +461
NiP     +1300
Cloud9     +2608
Movistar Riders     +4663
Giants     +6156
 
07.15     To Reach the Grand Finals - Astralis
Yes     -629
No     +469
 
07.15     To Reach the Grand Finals - Natus Vincere
Yes     +109
No     -127
 
07.15     To Reach the Grand Finals - ENCE
Yes     +177
No     -210
 
07.15     To Reach the Grand Finals - NiP
Yes     +452
No     -601
 
07.15     To Reach the Grand Finals - Cloud9
Yes     +1734
No     -6128

Ginx Takes esports Direct-to-Consumer

Ginx chief executive Michiel Bakker has revealed that the esports firm is currently developing its own direct-to-consumer (D2C) offering which will launch at the end of summer.

“The platform will be bespoke and have gamification features to incentivise people to play.”

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OGN Partners with Supercell to Produce Clash Royale League Season 2

With a prize pool of at least $1M USD, The Clash Royale League (CRL) is set to return for a second season with new production partner South Korean TV network OGN

“OGN is the original innovator in esports, and the expertise they’ve developed over 18 years of producing gaming competitions and content will grow the Clash Royale League by creating a better experience for our community, whether they are competing or watching,” said Tim Ebner, Supercell’s head of esports, in a statement to The Esports Observer. “Thanks to this partnership, there will be more CRL content and a more consistent and unified viewing experience for our fans all over the world.”

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- Alistair Prescott, Gambling911.com

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