AI is Becoming eSports Secret Weapon ...Professional Gamers Descend Upon Houston ...More

Written by:
Alistair Prescott
Published on:

The eSports industry, now valued at $1 billion, is expected to reach the $1.8 billion mark by 2022.  Much of this will be propelled by Artificial Intelligence.

Computer scientists have made great strides over the past decade to vastly improve the way AI learns human language, big data, and strategy. AI in gaming is rapidly changing, including player-athlete performance, conversational assistants, game design, and discovery of new approaches to game theory and in-game strategies.  More From VentureBeat

*Large selection of prop and futures bets, contests, more, including wide eSports options.
*Same day payouts
*8% Preakness Stakes cash back on losses
*Bet from your mobile device
*In business since 1997

eSports Championship Brings Students From Across the Country to Houston

An up-and-coming Esports league is adding another layer to a Texas rivalry.

The Overwatch League hosted an event for the first time in Texas in late April. The "Homestand Weekend" featured several teams that played in front of a sold-out Allen Event Center.

Two of the teams squaring off from cities across the globe are from Texas.  As they got set to play, some 4,500 screaming fans waved towels and Texas flags. Some of those fans made the four-hour trip from Houston early in the morning.

"We woke up at 4:30 a.m.," Ryan Shack recalled. "We left the house at five."

More From KTRK

Scroll Down For More

Fri 10/05 2019 CS:GO - Blast Pro Series Madrid Betting Odds
Astralis     -218
Natus Vincere     +332
ENCE     +461
NiP     +1300
Cloud9     +2608
Movistar Riders     +4663
Giants     +6156
07.15     To Reach the Grand Finals - Astralis
Yes     -629
No     +469
07.15     To Reach the Grand Finals - Natus Vincere
Yes     +109
No     -127
07.15     To Reach the Grand Finals - ENCE
Yes     +177
No     -210
07.15     To Reach the Grand Finals - NiP
Yes     +452
No     -601
07.15     To Reach the Grand Finals - Cloud9
Yes     +1734
No     -6128

Ginx Takes esports Direct-to-Consumer

Ginx chief executive Michiel Bakker has revealed that the esports firm is currently developing its own direct-to-consumer (D2C) offering which will launch at the end of summer.

“The platform will be bespoke and have gamification features to incentivise people to play.”

More From iBC.org

OGN Partners with Supercell to Produce Clash Royale League Season 2

With a prize pool of at least $1M USD, The Clash Royale League (CRL) is set to return for a second season with new production partner South Korean TV network OGN

“OGN is the original innovator in esports, and the expertise they’ve developed over 18 years of producing gaming competitions and content will grow the Clash Royale League by creating a better experience for our community, whether they are competing or watching,” said Tim Ebner, Supercell’s head of esports, in a statement to The Esports Observer. “Thanks to this partnership, there will be more CRL content and a more consistent and unified viewing experience for our fans all over the world.”

More From eSports Observer

- Alistair Prescott, Gambling911.com

Gambling News

Where Can I Bet This Year's Super Bowl - I'm Under 21

Where Can I Bet This Year's Super Bowl - I'm Under 21

Most US states that have regulated sports betting - not all - require individuals to be at least 21 years old in order to place a wager on this year's Super Bowl.  Nearly all offshore sportsbooks, Americas Bookie included, allow for those 18 and up.

Caesars the Latest to be Awarded Mass Sports Betting License

Massachusetts Regulated Sports Betting Kicked Off Today

Legalized sports betting officially kicked off Tuesday January 31, 2023 in Massachusetts immediately following the weekend's NFL conference championship games and right in time for the Super Bowl.  The first bet was placed at 10 am ET.